Painting, Sculpting and Modelling for Games.


Friday, 22 July 2011

What Kind of D&D Character Would You Be?





The test can be found here (be warned: it’s quite long!):



http://www.easydamus.com/character.html



So, I’m officially a True Neutral Human Sorcerer (2nd Level)



Alignment
:

A true neutral character does what seems to be a good idea. He doesn't feel strongly one way or the other when it comes to good vs. evil or law vs. chaos. Most true neutral characters exhibit a lack of conviction or bias rather than a commitment to neutrality. Such a character thinks of good as better than evil after all, he would rather have good neighbours and rulers than evil ones. Still, he's not personally committed to upholding good in any abstract or universal way. Some true neutral characters, on the other hand, commit themselves philosophically to neutrality. They see good, evil, law, and chaos as prejudices and dangerous extremes. They advocate the middle way of neutrality as the best, most balanced road in the long run. True neutral is the best alignment you can be because it means you act naturally, without prejudice or compulsion. However, true neutral can be a dangerous alignment because it represents apathy, indifference, and a lack of conviction.

Race:

Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.

Primary Class
:

Sorcerers are arcane spell casters who manipulate magic energy with imagination and talent rather than studious discipline. They have no books, no mentors, no theories just raw power that they direct at will. Sorcerers know fewer spells than wizards do and acquire them more slowly, but they can cast individual spells more often and have no need to prepare their incantations ahead of time. Also unlike wizards, sorcerers cannot specialize in a school of magic. Since sorcerers gain their powers without undergoing the years of rigorous study that wizards go through, they have more time to learn fighting skills and are proficient with simple weapons. Charisma is very important for sorcerers; the higher their value in this ability, the higher the spell level they can cast.


Je ne vais pas tout traduire car c’est bien trop long. Il s’agit d’un de ces tests de personnalité pour trouver quel type de personnage vous seriez dans un jeu de rôle comme Donjons & Dragons. Le test est assez long et tout en Anglais. Les résultats pour moi : Sorcier Humain Neutre Indécis (alignement qui tue^^bon au moins ce n’est pas chaotique mauvais).


8 comments:

  1. Some of the questions were a bit odd..like the one about being offered a huge amount of money to kill the prsident and one of the options was , "yes.I´ve done such things before"
    I`m a
    Chaotic Neutral Human Ranger (7th Level):-D sounds about right :-D
    Cheers
    paul

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  2. Chaotic neutral! I'm going to reconsider following your blog now!!!
    Yeah, some weirds questions...

    ReplyDelete
  3. Very interesting! I came out as a

    True Neutral Human Bard (6th Level) which I think sums me up pretty good.

    Christopher

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  4. Ah ben merci pour ce looong test. J'ai donc laissé parler ma part de féminité et rempli un long questionnaire pour savoir quiqu'chus :o))
    Alors Druide ou Magicien, neutre - bon, 2eme ou 3eme niveau :o) Pour la race j'ai oublié mais je crois que c'est humain suivi d'elfe puis halfling ce qui me correspond le mieux.

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  5. Good neutral dwarf druid (5th level), you weren't kidding that was long.

    ReplyDelete
  6. Chaotic Neutral Human 6th level Druid. Fun test, nice find.
    I'm with Paul: some of the questions seemed a bit odd, or needed more information to decide a clear answer.

    ReplyDelete
  7. Is this a good thing?

    You Are A:

    Lawful Good Human Fighter (3rd Level)


    Ability Scores:
    Strength- 12
    Dexterity- 13
    Constitution- 12
    Intelligence- 11
    Wisdom- 13
    Charisma- 12

    Alignment:
    Lawful Good- A lawful good character acts as a good person is expected or required to act. He combines a commitment to oppose evil with the discipline to fight relentlessly. He tells the truth, keeps his word, helps those in need, and speaks out against injustice. A lawful good character hates to see the guilty go unpunished. Lawful good is the best alignment you can be because it combines honor and compassion. However, lawful good can be a dangerous alignment because it restricts freedom and criminalizes self-interest.

    Race:
    Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.

    Class:
    Fighters- Fighters can be many things, from soldiers to criminal enforcers. Some see adventure as a way to get rich, while others use their skills to protect the innocent. Fighters have the best all-around fighting capabilities of the PC classes, and they are trained to use all standard weapons and armor. A fighter's rigorous martial training grants him many bonus feats as he progresses, and high-level fighters have access to special melee maneuvers and exotic weapons not available to any other character.

    Detailed Results:

    Alignment:
    Lawful Good ----- XXXXXXXXXXXXXXXXXXXXXXXX (24)
    Neutral Good ---- XXXXXXXXXXXXXXXXXXXXXXX (23)
    Chaotic Good ---- XXXXXXXXXXXXXXXXXX (18)
    Lawful Neutral -- XXXXXXXXXXXXXXXXXXXXXX (22)
    True Neutral ---- XXXXXXXXXXXXXXXXXXXXX (21)
    Chaotic Neutral - XXXXXXXXXXXXXXXX (16)
    Lawful Evil ----- XXXXXXXXXXXXX (13)
    Neutral Evil ---- XXXXXXXXXXXX (12)
    Chaotic Evil ---- XXXXXXX (7)

    Law & Chaos:
    Law ----- XXXXXXXXXXX (11)
    Neutral - XXXXXXXXXX (10)
    Chaos --- XXXXX (5)

    Good & Evil:
    Good ---- XXXXXXXXXXXXX (13)
    Neutral - XXXXXXXXXXX (11)
    Evil ---- XX (2)

    Race:
    Human ---- XXXXXXXXXXXXX (13)
    Dwarf ---- XXXXXX (6)
    Elf ------ XXXXXX (6)
    Gnome ---- XXXX (4)
    Halfling - XXXXXXXXXX (10)
    Half-Elf - XXXXXXXXXX (10)
    Half-Orc - XXXXXXXX (8)

    Class:
    Barbarian - (-29)
    Bard ------ (-19)
    Cleric ---- (-4)
    Druid ----- (-21)
    Fighter --- XXXXXX (6)
    Monk ------ XX (2)
    Paladin --- (0)
    Ranger ---- XXXX (4)
    Rogue ----- (-2)
    Sorcerer -- (-2)
    Wizard ---- XX (2)

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  8. Lawful good alignement has got to be the best one so far!

    ReplyDelete